ocpp-rpc
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    Class RPCServerClient

    The RPCServerClient is a subclass of RPCClient. This represents an RPCClient from the server's perspective. It has all the same properties and methods as RPCClient but with a couple of additional properties.

    Hierarchy (View Summary)

    Index
    • get identity(): string

      The client's identity.

      Returns string

    • get protocol(): string

      The agreed subprotocol. Once connected for the first time, this subprotocol becomes fixed and will be expected upon automatic reconnects.

      Returns string

    • get session(): any

      This property can be anything. This is the value passed to accept() during the authentication callback.

      Returns any

    { buffer: Buffer; error: Error; response: MsgCallError | null }

    Emitted when a "bad message" is received - one which does not structurally conform to the RPC protocol or violates some other principle of the framework. If appropriate, the client will respond with a "RpcFrameworkError" or similar error code. If too many bad messages are received in succession (per the maxBadMessages option), the client is closed with code 1002.

    { messageId: string; outbound: boolean; payload: any[] }

    Emitted immediately before an outbound call is sent, or immediately before an inbound call is processed. Useful for logging or debugging. To handle and respond to the call, use client.handle() instead.

    {
        messageId: string;
        outbound: boolean;
        method: string;
        params: object;
        error: any;
    }

    Emitted immediately after a call error is sent or received, and also upon any call rejection including timeouts, abort signals, and connection interruptions. Will NOT be emitted if noReply option was used on the call.

    {
        messageId: string;
        outbound: boolean;
        method: string;
        params: object;
        result: object;
    }

    Emitted immediately after a call result is successfully sent or received.

    { code: number; reason: string }

    Emitted after client.close() completes. Will not be emitted if the client reconnects.

    Emitted when the client is closing and does not plan to reconnect.

    { protocols: string[] }

    Emitted when the client is trying to establish a new WebSocket connection. If successful, this will be followed by an 'open' event.

    { code: number; reason: string }

    Emitted when the underlying WebSocket has disconnected. If the client is configured to reconnect, this is followed by a 'connecting' event, otherwise a 'closing' event.

    { message: string | Buffer<ArrayBufferLike>; outbound: boolean }

    Emitted whenever a message is sent or received over the client's WebSocket. Useful for logging or debugging. To handle and respond to a call, use client.handle() instead.

    { response: IncomingMessage }

    Emitted when the client has successfully connected and is ready to send & receive calls.

    { rtt: number }

    Emitted when the client has received a response (pong) to a ping.

    string

    The mutually agreed websocket subprotocol. Emitted when the client protocol has been set. Once set, this cannot change. This event only fires once per connect() call.

    { outbound: boolean; payload: any[] }

    Emitted immediately before an outbound response is sent, or immediately before an inbound response is processed. Useful for logging or debugging.

    Error

    Emitted when the underlying WebSocket instance fires an 'error' event.

    {
        error: Error;
        messageId: string;
        method: string;
        params: object;
        result: object | null;
        outbound: boolean;
        isCall: boolean;
    }

    Emitted in strict mode when an inbound call or outbound response fails schema validation.

    • The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').

      import { EventEmitter, captureRejectionSymbol } from 'node:events';

      class MyClass extends EventEmitter {
      constructor() {
      super({ captureRejections: true });
      }

      [captureRejectionSymbol](err, event, ...args) {
      console.log('rejection happened for', event, 'with', err, ...args);
      this.destroy(err);
      }

      destroy(err) {
      // Tear the resource down here.
      }
      }

      Parameters

      • error: Error
      • event: string | symbol
      • ...args: any[]

      Returns void

      v13.4.0, v12.16.0

    • Alias for emitter.on(eventName, listener).

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol
      • listener: (...args: any[]) => void

      Returns this

      v0.1.26

    • Call a method on a remote RPCClient or RPCServerClient.

      Returns a Promise which resolves with the result from the remote handler, or rejects with an error (including timeouts, connection interruptions, and RPC errors from the remote party).

      A 'callError' event is emitted for all rejections, including timeouts and connection interruptions.

      Note: it is tempting to set callTimeoutMs to Infinity, but this risks blocking RPC communications permanently once callConcurrency is exhausted if the remote never responds.

      Parameters

      • method: string

        The RPC method to call.

      • params: any

        A value to be passed as params to the remote handler.

      • Optionaloptions: { callTimeoutMs?: number; noReply?: boolean; signal?: AbortSignal } = {}

        Call options

        • OptionalcallTimeoutMs?: number

          Call timeout (in milliseconds). Defaults to the same value as the option passed to the client/server constructor.

        • OptionalnoReply?: boolean

          Send call without expecting a response, resolving immediately with undefined. If a response is received, a badMessage event will be emitted instead. Note: callError is NOT emitted when using noReply.

        • Optionalsignal?: AbortSignal

          AbortSignal to cancel the call.

      Returns Promise<any>

      Response value from the remote handler.

    • Closes the underlying connection. Unless awaitPending is true, all in-flight outbound calls will be instantly rejected and any inbound calls in process will have their signal aborted. Unless force is true, close() will wait until all calls are settled before returning the final code and reason for closure.

      The final resolved code & reason may differ from what was requested:

      • If close() is called twice, the first code is canonical.
      • If close() is called while still in the CONNECTING state during the very first connect attempt, the resolved code will always be 1001 with reason 'Connection aborted'.
      • If force=true, the underlying WebSocket is terminated uncleanly; the actual close code reported by the OS will typically be 1006 (Abnormal Closure).

      Parameters

      • Optionaloptions: { awaitPending?: boolean; code?: number; force?: boolean; reason?: string } = {}

        Close options

        • OptionalawaitPending?: boolean

          Wait for all in-flight inbound and outbound calls & responses to complete before closing. Additional calls will be rejected in the meantime.

        • Optionalcode?: number

          The websocket CloseEvent code.

        • Optionalforce?: boolean

          Terminate websocket immediately without passing code, reason, or waiting.

        • Optionalreason?: string

          The websocket CloseEvent reason.

      Returns Promise<{ code: number; reason: string }>

      The CloseEvent (code & reason) for closure.

    • Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

      Returns true if the event had listeners, false otherwise.

      import { EventEmitter } from 'node:events';
      const myEmitter = new EventEmitter();

      // First listener
      myEmitter.on('event', function firstListener() {
      console.log('Helloooo! first listener');
      });
      // Second listener
      myEmitter.on('event', function secondListener(arg1, arg2) {
      console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
      });
      // Third listener
      myEmitter.on('event', function thirdListener(...args) {
      const parameters = args.join(', ');
      console.log(`event with parameters ${parameters} in third listener`);
      });

      console.log(myEmitter.listeners('event'));

      myEmitter.emit('event', 1, 2, 3, 4, 5);

      // Prints:
      // [
      // [Function: firstListener],
      // [Function: secondListener],
      // [Function: thirdListener]
      // ]
      // Helloooo! first listener
      // event with parameters 1, 2 in second listener
      // event with parameters 1, 2, 3, 4, 5 in third listener

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol
      • ...args: any[]

      Returns boolean

      v0.1.26

    • Returns an array listing the events for which the emitter has registered listeners.

      import { EventEmitter } from 'node:events';

      const myEE = new EventEmitter();
      myEE.on('foo', () => {});
      myEE.on('bar', () => {});

      const sym = Symbol('symbol');
      myEE.on(sym, () => {});

      console.log(myEE.eventNames());
      // Prints: [ 'foo', 'bar', Symbol(symbol) ]

      Returns (string | symbol)[]

      v6.0.0

    • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.

      Returns number

      v1.0.0

    • Registers a call handler. Only one "wildcard" handler can be registered at once. Likewise, attempting to register a handler for a method which is already being handled will override the former handler.

      When the handler function is invoked, it will be passed an object with the following properties:

      • method {string}: The name of the method being invoked (useful for wildcard handlers).
      • params {*}: The parameters of the call.
      • signal {AbortSignal}: A signal which will abort if the underlying connection is dropped. You may choose whether to ignore the signal or not, but it can save time by aborting early.
      • messageId {string}: The OCPP Message ID used in the call.
      • reply {Function}: A callback to send a response to the call. Accepts a response value, an Error, or a Promise which resolves to either.
        • If a value (or a Promise resolving to a value) is passed, a CALLRESULT is sent.
        • If an Error (or a Promise rejecting with an Error) is passed, a CALLERROR is sent.
        • If the NOREPLY symbol is passed, no response is sent; you must then send a response manually (e.g. via sendRaw()). Calling reply() more than once, or returning/throwing after calling reply(), is a no-op. If the handler returns or throws before reply() is called, reply() is called implicitly with the returned value or thrown Error.

      Parameters

      • Optionalmethod: string

        The name of the RPC method to handle. If not provided, acts as a "wildcard" handler.

      • handler: Function

        A function that can handle incoming calls for this method.

      Returns void

      client.handle('Heartbeat', ({reply}) => {
      reply({ currentTime: new Date().toISOString() });
      });

      // or...
      client.handle('Heartbeat', () => {
      return { currentTime: new Date().toISOString() };
      });
      import { NOREPLY } from 'ocpp-rpc';

      client.handle('WontReply', ({reply}) => {
      reply(NOREPLY);
      });

      // or...
      client.handle('WontReply', () => {
      return NOREPLY;
      });
    • Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol

        The name of the event being listened for

      • Optionallistener: (...args: any[]) => void

        The event handler function

      Returns number

      v3.2.0

    • Returns a copy of the array of listeners for the event named eventName.

      server.on('connection', (stream) => {
      console.log('someone connected!');
      });
      console.log(util.inspect(server.listeners('connection')));
      // Prints: [ [Function] ]

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol

      Returns ((...args: any[]) => void)[]

      v0.1.26

    • Alias for emitter.removeListener().

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol
      • listener: (...args: any[]) => void

      Returns this

      v10.0.0

    • Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

      server.once('connection', (stream) => {
      console.log('Ah, we have our first user!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.once('foo', () => console.log('a'));
      myEE.prependOnceListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      // b
      // a

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol

        The name of the event.

      • listener: (...args: any[]) => void

        The callback function

      Returns this

      v0.3.0

    • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.prependListener('connection', (stream) => {
      console.log('someone connected!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol

        The name of the event.

      • listener: (...args: any[]) => void

        The callback function

      Returns this

      v6.0.0

    • Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

      server.prependOnceListener('connection', (stream) => {
      console.log('Ah, we have our first user!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol

        The name of the event.

      • listener: (...args: any[]) => void

        The callback function

      Returns this

      v6.0.0

    • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

      import { EventEmitter } from 'node:events';
      const emitter = new EventEmitter();
      emitter.once('log', () => console.log('log once'));

      // Returns a new Array with a function `onceWrapper` which has a property
      // `listener` which contains the original listener bound above
      const listeners = emitter.rawListeners('log');
      const logFnWrapper = listeners[0];

      // Logs "log once" to the console and does not unbind the `once` event
      logFnWrapper.listener();

      // Logs "log once" to the console and removes the listener
      logFnWrapper();

      emitter.on('log', () => console.log('log persistently'));
      // Will return a new Array with a single function bound by `.on()` above
      const newListeners = emitter.rawListeners('log');

      // Logs "log persistently" twice
      newListeners[0]();
      emitter.emit('log');

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol

      Returns ((...args: any[]) => void)[]

      v9.4.0

    • Use this method to change any of the options that can be passed to the RPCClient's constructor. When changing identity, the RPCClient must be explicitly close()d and then connect()ed for the change to take effect.

      Parameters

      Returns void

    • Removes all listeners, or those of the specified eventName.

      It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • E extends string | symbol

      Parameters

      • OptionaleventName: string | symbol

      Returns this

      v0.1.26

    • Unregisters a call handler. If no method name is provided, it will unregister the wildcard handler instead.

      Parameters

      • Optionalmethod: string

        The name of the handled method. If null or undefined, unregisters the wildcard handler.

      Returns void

    • Removes the specified listener from the listener array for the event named eventName.

      const callback = (stream) => {
      console.log('someone connected!');
      };
      server.on('connection', callback);
      // ...
      server.removeListener('connection', callback);

      removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

      Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

      import { EventEmitter } from 'node:events';
      class MyEmitter extends EventEmitter {}
      const myEmitter = new MyEmitter();

      const callbackA = () => {
      console.log('A');
      myEmitter.removeListener('event', callbackB);
      };

      const callbackB = () => {
      console.log('B');
      };

      myEmitter.on('event', callbackA);

      myEmitter.on('event', callbackB);

      // callbackA removes listener callbackB but it will still be called.
      // Internal listener array at time of emit [callbackA, callbackB]
      myEmitter.emit('event');
      // Prints:
      // A
      // B

      // callbackB is now removed.
      // Internal listener array [callbackA]
      myEmitter.emit('event');
      // Prints:
      // A

      Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

      When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

      import { EventEmitter } from 'node:events';
      const ee = new EventEmitter();

      function pong() {
      console.log('pong');
      }

      ee.on('ping', pong);
      ee.once('ping', pong);
      ee.removeListener('ping', pong);

      ee.emit('ping');
      ee.emit('ping');

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol
      • listener: (...args: any[]) => void

      Returns this

      v0.1.26

    • Send arbitrary data across the websocket. Not intended for general use. While socket is CONNECTING, the message is queued and sent when open. While socket is OPEN or CLOSING, sends immediately. Throws if the socket is CLOSED.

      Parameters

      • message: any

        A raw message to send across the WebSocket.

      Returns void

    • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

      Returns a reference to the EventEmitter, so that calls can be chained.

      Parameters

      • n: number

      Returns this

      v0.3.5

    CLOSED: 3
    CLOSING: 2
    CONNECTING: 0
    OPEN: 1