The agreed subprotocol. Once connected for the first time, this subprotocol becomes fixed and will be expected upon automatic reconnects.
The client's current connection state.
Emitted when a "bad message" is received - one which does not structurally conform to the RPC protocol or violates some other principle of the framework. If appropriate, the client will respond with a "RpcFrameworkError" or similar error code. If too many bad messages are received in succession (per the maxBadMessages option), the client is closed with code 1002.
Emitted immediately before an outbound call is sent, or immediately before an inbound call is processed. Useful for logging or debugging. To handle and respond to the call, use client.handle() instead.
Emitted immediately after a call error is sent or received, and also upon any call rejection including timeouts, abort signals, and connection interruptions. Will NOT be emitted if noReply option was used on the call.
Emitted immediately after a call result is successfully sent or received.
Emitted after client.close() completes. Will not be emitted if the client reconnects.
Emitted when the client is closing and does not plan to reconnect.
Emitted when the client is trying to establish a new WebSocket connection. If successful, this will be followed by an 'open' event.
Emitted when the underlying WebSocket has disconnected. If the client is configured to reconnect, this is followed by a 'connecting' event, otherwise a 'closing' event.
Emitted whenever a message is sent or received over the client's WebSocket. Useful for logging or debugging. To handle and respond to a call, use client.handle() instead.
Emitted when the client has successfully connected and is ready to send & receive calls.
Emitted when the client has received a response (pong) to a ping.
The mutually agreed websocket subprotocol. Emitted when the client protocol has been set. Once set, this cannot change. This event only fires once per connect() call.
Emitted immediately before an outbound response is sent, or immediately before an inbound response is processed. Useful for logging or debugging.
Emitted when the underlying WebSocket instance fires an 'error' event.
Emitted in strict mode when an inbound call or outbound response fails schema validation.
Optional[captureThe Symbol.for('nodejs.rejection') method is called in case a
promise rejection happens when emitting an event and
captureRejections is enabled on the emitter.
It is possible to use events.captureRejectionSymbol in
place of Symbol.for('nodejs.rejection').
import { EventEmitter, captureRejectionSymbol } from 'node:events';
class MyClass extends EventEmitter {
constructor() {
super({ captureRejections: true });
}
[captureRejectionSymbol](err, event, ...args) {
console.log('rejection happened for', event, 'with', err, ...args);
this.destroy(err);
}
destroy(err) {
// Tear the resource down here.
}
}
Call a method on a remote RPCClient or RPCServerClient.
Returns a Promise which resolves with the result from the remote handler, or rejects with an error (including timeouts, connection interruptions, and RPC errors from the remote party).
A 'callError' event is emitted for all rejections, including timeouts and connection
interruptions.
Note: it is tempting to set callTimeoutMs to Infinity, but this risks blocking RPC
communications permanently once callConcurrency is exhausted if the remote never responds.
The RPC method to call.
A value to be passed as params to the remote handler.
Optionaloptions: { callTimeoutMs?: number; noReply?: boolean; signal?: AbortSignal } = {}
Call options
OptionalcallTimeoutMs?: numberCall timeout (in milliseconds). Defaults to the same value as the option passed to the client/server constructor.
OptionalnoReply?: booleanSend call without expecting a response, resolving immediately with undefined. If a response is received, a badMessage event will be emitted instead. Note: callError is NOT emitted when using noReply.
Optionalsignal?: AbortSignalAbortSignal to cancel the call.
Response value from the remote handler.
Closes the underlying connection. Unless awaitPending is true, all in-flight outbound calls will be instantly rejected and any inbound calls in process will have their signal aborted. Unless force is true, close() will wait until all calls are settled before returning the final code and reason for closure.
The final resolved code & reason may differ from what was requested:
1001 with reason 'Connection aborted'.1006 (Abnormal Closure).Optionaloptions: { awaitPending?: boolean; code?: number; force?: boolean; reason?: string } = {}
Close options
OptionalawaitPending?: booleanWait for all in-flight inbound and outbound calls & responses to complete before closing. Additional calls will be rejected in the meantime.
Optionalcode?: numberThe websocket CloseEvent code.
Optionalforce?: booleanTerminate websocket immediately without passing code, reason, or waiting.
Optionalreason?: stringThe websocket CloseEvent reason.
The CloseEvent (code & reason) for closure.
Attempt to connect to the RPCServer specified in options.endpoint.
undefined.Resolves with
an object containing response (the server's HTTP upgrade response as an IncomingMessage)
on first successful connection, undefined if already OPEN, or rejects on failure.
Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments
to each.
Returns true if the event had listeners, false otherwise.
import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();
// First listener
myEmitter.on('event', function firstListener() {
console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
const parameters = args.join(', ');
console.log(`event with parameters ${parameters} in third listener`);
});
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints:
// [
// [Function: firstListener],
// [Function: secondListener],
// [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener
Returns an array listing the events for which the emitter has registered listeners.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});
const sym = Symbol('symbol');
myEE.on(sym, () => {});
console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
Registers a call handler. Only one "wildcard" handler can be registered at once. Likewise, attempting to register a handler for a method which is already being handled will override the former handler.
When the handler function is invoked, it will be passed an object with the following properties:
Optionalmethod: string
The name of the RPC method to handle. If not provided, acts as a "wildcard" handler.
A function that can handle incoming calls for this method.
Returns the number of listeners listening for the event named eventName.
If listener is provided, it will return how many times the listener is found
in the list of the listeners of the event.
The name of the event being listened for
Optionallistener: (...args: any[]) => void
The event handler function
Returns a copy of the array of listeners for the event named eventName.
server.on('connection', (stream) => {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
Adds a one-time listener function for the event named eventName. The
next time eventName is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener() method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
The name of the event.
The callback function
Adds the listener function to the beginning of the listeners array for the
event named eventName. No checks are made to see if the listener has
already been added. Multiple calls passing the same combination of eventName
and listener will result in the listener being added, and called, multiple
times.
server.prependListener('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
The name of the event.
The callback function
Adds a one-time listener function for the event named eventName to the
beginning of the listeners array. The next time eventName is triggered, this
listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
The name of the event.
The callback function
Returns a copy of the array of listeners for the event named eventName,
including any wrappers (such as those created by .once()).
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();
// Logs "log once" to the console and removes the listener
logFnWrapper();
emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
Use this method to change any of the options that can be passed to the RPCClient's constructor. When changing identity, the RPCClient must be explicitly close()d and then connect()ed for the change to take effect.
Unregisters all previously-registered call handlers (including wildcard handler if set).
Removes all listeners, or those of the specified eventName.
It is bad practice to remove listeners added elsewhere in the code,
particularly when the EventEmitter instance was created by some other
component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter, so that calls can be chained.
OptionaleventName: string | symbolUnregisters a call handler. If no method name is provided, it will unregister the wildcard handler instead.
Optionalmethod: string
The name of the handled method. If null or undefined, unregisters the wildcard handler.
Removes the specified listener from the listener array for the event named
eventName.
const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener() will remove, at most, one instance of a listener from the
listener array. If any single listener has been added multiple times to the
listener array for the specified eventName, then removeListener() must be
called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the
time of emitting are called in order. This implies that any
removeListener() or removeAllListeners() calls after emitting and
before the last listener finishes execution will not remove them from
emit() in progress. Subsequent events behave as expected.
import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A
Because listeners are managed using an internal array, calling this will
change the position indexes of any listener registered after the listener
being removed. This will not impact the order in which listeners are called,
but it means that any copies of the listener array as returned by
the emitter.listeners() method will need to be recreated.
When a single function has been added as a handler multiple times for a single
event (as in the example below), removeListener() will remove the most
recently added instance. In the example the once('ping')
listener is removed:
import { EventEmitter } from 'node:events';
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter, so that calls can be chained.
Send arbitrary data across the websocket. Not intended for general use. While socket is CONNECTING, the message is queued and sent when open. While socket is OPEN or CLOSING, sends immediately. Throws if the socket is CLOSED.
A raw message to send across the WebSocket.
By default EventEmitters will print a warning if more than 10 listeners are
added for a particular event. This is a useful default that helps finding
memory leaks. The emitter.setMaxListeners() method allows the limit to be
modified for this specific EventEmitter instance. The value can be set to
Infinity (or 0) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter, so that calls can be chained.
The client's identity.